Medium Armored Operators are the Jack-of-all-Trades of the three, as they take 90% of a weapon's full damage and traverse the map at a decent rate. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Español - Latinoamérica (Spanish - Latin America). Armor and Speed is a feature in Rainbow Six Siege that determines the Operator's stat classification. Rainbow Six Siege settings doesn't have a multiplier option, Hello, I changed the default sens multiplier to 0.00223 in an ini file, but kovaak doesn't have an option for that. Game Mechanics of Tom Clancy's Rainbow Six Siege, https://rainbowsix.fandom.com/wiki/Armor_and_Speed?oldid=79593, Head: Shots to the head are most explicitly one-shot kills for any Operator. Available on Xbox One, PS4, and PC. Face intense close quarters combat, high lethality, tactical decision making, team play, and explosive action within every moment. Light Armored Operators take the full damage of a weapon but can traverse the map the fastest. Bleedout time does not change either between Operators of different Armor Ratings. As with the other shield Operators, unequiping the shield does not change the speed. The lowest penetration level is No Penetration, which consists of Shotguns and Machine Pistols. The Rainbow Six Siege Sensitivity Calculator will help you get values that you would input into Rainbow Six game settings. BestSettings © 2019. from what i understand, the default multiplier for r6 is usually 0.02 - and i assume that this is what the aim trainer uses for the r6 sens scale. Are we missing something or has something changed? There are 3 different penetration levels and particular weapon classes that follow the penetration level. Specializing in movement over defense, these Operators have an affinity to hit-and-run and roaming tactics. All rights reserved. If they are Light Armored, they are geared towards quick plays, such as hit-and-run or rush tactics. Originally, the arms were part of the Legs' strike zone (thus were called the Limbs' strike zone), but have become a part of the upper body to become a part of the Body strike zone. Heavy Armored Operators only move at 75% of a Light Armored Operator's speed, at around 3.75 meters per seconds. On the other end of the spectrum, Heavy Armored Operators are more obligated in hunkering down, as they perform better at defending a position than moving with their slower speed. Heavy Armored Operators are slow, but are the most heavily equipped, taking 80% of a weapon's full damage or 64% if wearing Rook's Armor Plates. ), or for. so you'd need to multiply your sens by 0.00223/0.02 - which would put you at 10.927 in kovaak's, using the reflex/r6 sens scale option. Armor and Speed is a feature in Rainbow Six Siege that determines the Operator's stat classification. There are three different types: Light Armored, Medium Armored, and Heavy Armored. Penetration is not affected by Armor Rating and determines what comes after bullets hit a target.
For Montagne and Fuze, who are both Heavy Armored Operators, their speed reduction is minor, reducing their speed by 10% multiplicatively to 67.5% (~3.375mps), even if the shield is not out. You do not pay anything extra and your purchase helps support my work in bringing you even more guides. There are three different types: Light Armored, Medium Armored, and Heavy Armored. Based on their Armor Rating, an Operator will have a given damage multiplier upon their body. As evident, Operators with heavier Armor Ratings are slower than Light Armored Operators. Is there any way I can replicate my sens? He is a former American Rainbow Six Siege player. Light Armored Operators will have a 100% damage multiplier, meaning that they have 0% damage resistance.